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 Sujet du message: Rulings Warlord CCG
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Accumulated Rulings
1. Actions
Blessing of Swiftness (view)
May target teammates' or opposing characters.

Call Verdatha (view)
May be performed by a spent Paladin.
The found steed must be legal to equip at the time the action is performed (No reacts to help can be played to make it equippable). Shuffle afterwards.

Consume from Within (view)
The granted ability can be used to kill opposing characters.
"Orientation" refers to the state of readiness of the character.
Your Necromancers can perform the action even if they weren't in play when Consume from Within was performed.

Elude (view)
Based on the location of the acting character. If the character moves (Or is killed) the effects will follow it (Or end).

Facing Down a Mob (view)
The bonus is set when the action's cost is paid.

Fast as the Wind (view)
Prevents any form of react being performed while the Movement or Strike is being made.

Favor of the Totem (view)
Bonuses to ATK stack on top of the Base of +4.

Frost Shock (view)
The save must be made even if the strike misses.

Mentorship (view)
"Bonuses" refers to positive increases of the numeric stats of a character, not counting feats.

Move as One (view)
Errata 2006/04/14: The ability granted by Move as One should read "React: After another character in your army performs an Order: This character performs an Order."

Phantasmal Killer (view)
Forcing the target to make a save does not depend on whether the acting wizard made his skill check.

Plot Hook (view)
Plot Hook is not a cleric action or spell, even when performed by a Seer.
You may reveal a dungeon but not put it into your hand, just to shuffle your deck.

Rejuvenate (view)
You may target a character with this and not remove a wound from it. You may leave wounds on a character.

Summon Lesser Fiend (view)
Fix ranks before putting the Lesser Fiend into play.
The level of the target is based on the level the character had while in play, not in the discard pile.

Tail Swipe (view)
Characters in the first rank cannot fall forward, and so may not be targeted by this action.

Threaten (view)
Does allow you to move into opposing armies.
The two checks aren't linked, and both must be rolled.

To the Pain (view)
If the target manages to equip an item or gain a level after being targeted, it doesn't die.

Well Laid Trap (view)
Any action which causes a character's rank to change (Your character, or someone else's) is an action to move and is prevented by this card.


2. Characters
2.1. Deverenian
Adina (view)
May react to any initiative roll.

Apprentice Trist (view)
He gains the stat augmentation as soon as the strike or action is redirected before any other reacts and before the strike or action continues resolving.

Baron Bastein (view)
The melee strike must have inflicted a wound in order to use the react.
Banishing the wound completely prevents the use of the kill react.
A Deverenian card, is a character card with the Deverenian trait.

Biana the Mystical (view)
Her Spend Order is once per game, not once per turn.
The number of strikes she makes is set when the action's cost is paid.

Brother Ansel (view)
The action may only be performed if you won ANY initiative roll this turn.
Only affects the very next action card played by your Warlord.

Inquisitor Tamas (view)
The target must be equal or lower level than Inquisitor Tamas.

Kermenes the Spry (view)
All initiative rolls are made by your Warlord.

Malcolm Aedroud (view)
All initiative rolls are made by the Warlord.
Add any bonuses to the roll as normal.

Mistress Brigette (view)
To pay the cost of stunning a character, that character must be unstunned beforehand.

Sir Willems (view)
If you make multiple initiative rolls in a turn, Sir Willems can react to each. The bonuses and/or extra strikes are cumulative.

Squire Dashiell (view)
His own level counts, so he can always use the ability at least once.

Takson the Intricate (view)
As this is an initiative roll, do not treat the 20 as a critical success.


2.2. Dwarf
Crystalline Gargoyle (view)
Like Korin Blackstone, this is a healing action, and preventing a healing action prevents this.

Denali Sagebound (view)
Shuffle after using her ability.
Permanent bonus only refers to changes to a character's numeric stats, excluding feats.

Duri Earthwalker (view)
Duri's bonus to feats doesn't affect special abilities that require feat checks, such as Hide in Shadows.
Only when he is using the feat, as written in the rulebook, does he gain the bonus.

Flamefang (view)
Errata 2006/04/14: His React ability should read "React: Once per turn, before one of your target Dwarves suffers wounds, inflict that many wounds on Flamefang: Reduce the wounds suffered by the target to zero, move forward or backward one rank."

Ishiver Darkwell (view)
May give both bonuses to himself.
May target any Dwarf rogue/cleric with his ability.

Karena Brightkindle (view)
If Karena has no item equipped, this ability has no effect and may not be performed.
If the targeted item is later removed, the bonus remains.

Korin Blackstone (view)
This action is technically healing, and can be prevented by effects that prevent healing.
If Korin has no wounds, he cannot perform the Order.

Lava Gargoyle (view)
Can use his ability even if there are no other Gargoyles in the rank (He kills himself).

Nevan Mendlight (view)
The number of times per turn he can use his ability is based on his current level. If he has used it once, but is level 2, he may use it again.

Parak Soulsaver (view)
His ready ability has no effect if he is not in the front rank, and so may not be used.

Shadowstone Gargoyle (view)
Success on the check is what causes him to spend, so if you fail, he doesn't spend.

Vilina Steadfast (view)
The bonus is set when the action's cost is paid.
If the target leaves play, the bonus remains.


2.3. Elf
Aislynn (view)
The cost for the react is to reduce the wounds to 0. If somehow her action is cancelled, she still inflicts no wounds with the strike.
The react cannot be used if the strike would already inflict no wounds due to other card effects.

Andeel Smrti (view)
This effect only happens once the wounds actually go on a character. If, say, a level 3 cleric tries to banish a wound from himself, he will do so before the wound prevents him casting it.
If suffering a wound is a cost of an action (e.g. Primal Rage) the level loss incurred doesn't hinder the ability to meet the level requirement of THAT action.

Aquiela (view)
Cards such as Consume from within, or No Rest cannot revive a killed Lorand. However, cards like Forgotten can return whatever card he is made from to its owner's hand.
The ability to put him into play cannot be used if a Lorand is already in play under your control.

Calliope (view)
May use her ability on both friendly and unfriendly targets.

Cayden (view)
This will affect the level of action cards the targeted character can perform.
If the target also has an after-targeting React, then handle React priority in initiative order.
This effect cannot be used in conjunction with other effects to reduce the target's level below 1 (It stops working).

Donatien (view)
The effect only cares when the spell was cast (the next one this turn) and not when it actually killed someone. For example, if Donatien cast Contagion as his next spell, and that contagion kills a character on the following turn, he immediately gains +2 levels and +4 skill.

Kester (view)
Only the removed character is targeted.
As this is a search effect, shuffle your deck afterwards.

Kinnell (view)
The comparison of levels is checked at the time wounds are being inflicted.

Noelani (view)
The DC is set when the action's cost is paid; Noelani's death wont help the ability.
Characters with level 0 or lower are killed.

Oren (view)
Actions are Orders or Reacts.
Feats and abilities granted through static text (e.g. Blacksnake Whip) are not actions printed on the item.

Sebes (view)
The class he gains is in addition to his existing classes

Serket (view)
He is spent when he is killed. If you Consume from Within him, he returns to play spent.

Shambling Flesh (view)
If you have both 3 or more Necromancers and 3 or more Summoners, then Shambling Flesh gets both bonuses.
A character that has both traits would help meet the requirements for either effect.


2.4. Free Kingdoms
Aroch Knights (view)
The lower-level check applies to the level of the characters while in your hand. Kenrick or Lilika help him put much higher level characters into play with this ability.

Colter Arden (view)
The number of +0 strikes he makes is set when the action's cost is paid. Characters that enter or leave play will not change that number.

Constable Juris (view)
If you have more than one Warlord in play, you may choose which to inflict the wound upon, however you subtract ALL your Warlords' levels from Constable Juris' stats. The difference is between static text that is always on, and ability text which only tries to find a Warlord.

Edwann Ruthard (view)
The levels must be exactly the same.
Compare levels after the character enters play (It may be affected by Lilika Zane or Kenrick).

Jeffrey (view)
He gets a bonus for having his initial 1 level.

Kenrick (view)
He doesn't modify how characters enter play.
The ability granted to the opposing warlord will only remove ONE Kenrick, even if several are in the discard pile.

Lilika Zane (view)
Can't use her ability unless she is level 5 or greater, as it would do nothing otherwise.
The benefits she gives are not permanent; they are until end of game. A very fine line, but important.
She doesn't affect how characters enter play.

Novice Minown (view)
The target can be himself.
Effects that change the wounds on a character target that character, however preventing wounds from being inflicted does not.
Compare levels after the spell has been cast (e.g. Strengthen).
He can use his ATK pump ability even if it will kill him.

Oliver Zane (view)
Can give other player's Free Kingdoms levels, as long as they are not Oliver Zane or of equal or higher level.
Losing a level is not a cost of the action, and his new, lower level, doesn't take effect until after the levels are compared.

Pentel Yscar (view)
His morph ability can only be used if he's level 5 or greater.
If the action is cancelled, he cannot use it again.

Samuel (view)
The bonus is set when the action's cost is paid.
May target other people's Free Kingdoms as long as they are within one rank.

Sir Lucian (view)
Starting armies are revealed before your first hand is drawn.
Lucian's leveling ability compares the killing Free Kingdoms to the killed opposing character, not Sir Lucian to the opposing character.
He may use his ability on himself.

Tavon (view)
When Tavon becomes the Warlord, he can wound himself to use his movement ability.
He cannot target the same character twice with the movement ability during a given turn, but can otherwise perform it any number of times per turn.
If you have more than one Warlord in play, you may choose which to inflict the wound upon.

Taya Cooper (view)
Only checks the character's actual level, not the level they enter play at (Colter Arden still enters play one rank lower).

The Lady of Mercy (view)
Errata 2006/10/18: The Lady of Mercy is, in fact, level 4.


2.5. Mercenary
Aswadsem (view)
He may not target characters that fall forward (no 'action' was performed).
His ranged strike targets the character that performed the action to move, which may be different than the character that actually moved.
The ranged strike is not limited by rank restrictions.
It is performed after the entire action has completed.

Gaban (view)
The React occurs after the action, not when the level changes.
A single action that modifies many different levels would only trigger Gaban once (Such as Oliver Zane using his ability).
His ability gives you the choice of either gaining both the +3 ATK and AC OR removing one wound.

Grim Teller (view)
The player who won initiative goes first, and takes the five revealed cards and puts any number of them on the top or bottom of his deck.

Jinkini (view)
Cannot perform his React to do no wounds unless the target of the strike has a wound on him (Zero effect ruling).

Lenox (view)
The effect is not optional.
Only affects 'playing' cards from your hand. Discarding them, revealing them, etc, is still okay. Other effects may put cards into play after Lenox has entered play.

Tanfess-sh (view)
The bonus starts affecting him as soon as he targets the character, and is modified if the target's level changes.
This bonus will not help him target someone with an ATK restriction.

Tavis Jape (view)
Errata 2007/01/01: Tavis Jape's React now has the text: "React: After you pass: Permanently change Tavis' alignment."

The Nemesis (view)
In The Nemesis' second ability, killing a character isn't a cost. If you negate the death all wounds are still removed.

Troas (view)
Gaining 2 Levels is a cost which must happen or the action is annuled.

Xantin (view)
Cannot use his movement ability while in the front rank (Zero Effect ruling).

Xiathe (view)
Starting characters don't suffer a loyalty penalty.
Xiathe doesn't change faction traits, so Ghed Nuri isn't going to be able to save Mercenaries.

Xienar (view)
Opposing Warlords using the granted Order may target Xienar regardless of rank.
The ATK and AC bonus Xienar gains is not based on having any Charges; removing them won't remove the bonus.


2.6. Nothrog
Disabling Unit (view)
The ranged strike inflicts no wounds even if you apply an effect like Strain the Shot.

Goth'ak (view)
She uses her react AFTER the strike has been made completely.

Grantuk Rageblade (view)
The strike granted by the ability has a base ATK, and bonuses to that (Say from the weapon you spent) add to it.

Gunda (view)
"Wounds" can still refer to a single wound.
She can perform the React to gain +1 HP before she would die.

KabShiran (view)
Kabshiran can only perform his React to an Order, not other Reacts. Attacking and equipping items are both Orders.

Laith (view)
You must be able to legally play the Siege character.

Lelgha (view)
The ranged strike inflicts no wounds even if you apply an effect like Strain the Shot

Lukkot Buzzsaw (view)
May equip ANY item so long as one of its traits is Weapon.
However, it may not equip any number of Shields so a Double Bladed Sword and Nothrog S'sike can't both be equipped.

Pogris (view)
Note that if the stat bonus option is chosen, Pogris is also readied.

SanUris (view)
Other cards may further modify the number of wounds he inflicts.

Seneval (view)
The ATK bonus adds to the (Base +1) strike.
He does in fact allow ALL of your Nothrog to equip two Weapons.


3. Dungeons
Baraxton's Graveyard (view)
The ability is granted after any initiative roll, and persists even if Baraxton's Graveyard is defeated or otherwise annuled. Thus, multiple uses of the Order may be granted, each one usable once per turn.

Blackiron Mine (view)
If either Warlord cannot fall forward any characters (Due to them all being in rank one, or otherwise) then the Black Iron Mine is removed from the game.

Blackthorne's Quarters (view)
You only remove a charge if you succeed with the check.

Damothien's Dungeon (view)
If a character gains the Astral trait while this dungeon is in play, the other effects immediately stop affecting it.

Longtusk's Arena (view)
The effect ends if Longtusk's Arena leaves play.

Shifting Sands (view)
The spending effect will happen after any Reacts to passing are played.

Syneri's Complex (view)
The method of readying is irrelevant. If Priam Ironsoul manages to ready a character with his React, during the ready phase, that counts as one of the 3 characters you may ready.

The Shattered Spire (view)
This is a static effect. It is checked as soon as possible when you have the chance. That is, if a character's level changes mid-strike, or mid-action, the penalty from The Shattered Spire also immediately changes.


4. Items
Athanae's Heritage (view)
The React doesn't occur until after the opposing action finishes.

Beads of Iman (view)
"Their front rank" is always the first rank of the character's controller's army. You can use the Beads of Iman to get someone out of your army (If they have stealthed in).
This moves the target, but doesn't change orientation.

Book (view)
If Book kills the opposing character, the action or strike is cancelled.

Bow of Shadows (view)
Marksmanship may further increase the strike's range.

Cartwright Trinket (view)
Pertains to performing any action, including equipping items.

Compassion (view)
Removing a wound from an opposing character is a cost, and as such, you cannot perform the action on Compassion without an opposing wounded character.

Cowl of Dulon (view)
The spell cast from the discard pile is never returned to the discard pile. As part of the resolution of the action, it is removed from the game.

Dedication (view)
If you manage to discard and reequip Dedication, you can use the Once per game ability again.

Deima's Focus (view)
The React doesn't occur until after the opposing action finishes.

Destroyer's Armor (view)
This replaces the base stats of the character. As such other bonuses or penalties to stats are applied afterward. This doesn't, however, affect the 'printed' stats of a character for the purposes of card effects. If more than one base stat modifier is on a character, use the most recent one.

Deverenus' Honor (view)
"May not target unless there is no other target" trumps "must target if possible". Combining this card with Sir Searlus, for instance, level 1 characters may still only target him if there is no other legal option.

Figurine of Power (view)
Errata 2006/04/14: It is a fighter item.

Figurine of Protection (view)
Errata 2006/04/14: It is a cleric item.

Figurine of Trickery (view)
Errata 2006/04/14: It is a rogue item.

Figurine of Wonder (view)
Errata 2006/04/14: It is a wizard item.

Fine Hilted Saber (view)
The melee strikes may be performed by characters that can't attack.

Flame of Dulon (view)
The amount of skill you gain from this item is always equal to what you drain. Salace changing the 1 into a 2 will cause you to gain 2 skill for each set item equipped.

Gaudy Hat (view)
Skill checks are ANY checks that involve your skill bonus.
Characters "generate" checks from attached cards' static text, or their own static text, or from actions they perform.
The second react may be used on any skill check, so long as it's passed (Feats, magic saves, etc.). Shuffle your deck after using the React.

Golden Warhammer (view)
The +3 ATK from the Warhammer adds to these melee strikes, making them effectively +7s.

Kaballite Ring (view)
This replaces the base stats of the character. As such other bonuses or penalties to stats are applied afterward. This doesn't, however, affect the 'printed' stats of a character for the purposes of card effects. If more than one base stat modifier is on a character, use the most recent one.

Khadraiq (view)
The penalty is set when the action's cost is paid.
Using this Order more than once per turn will stack.

Kigyo Tanar's Prey (view)
The React doesn't occur until after the opposing action finishes.

Madman's Blade (view)
This replaces the base stats of the character. As such other bonuses or penalties to stats are applied afterward. This doesn't, however, affect the 'printed' stats of a character for the purposes of card effects. If more than one base stat modifier is on a character, use the most recent one.

Maker's Gloves (view)
This replaces the base stats of the character. As such other bonuses or penalties to stats are applied afterward. This doesn't, however, affect the 'printed' stats of a character for the purposes of card effects. If more than one base stat modifier is on a character, use the most recent one.

Perseverance (view)
The ranged strike inflicts no wounds even if you apply an effect like Strain the Shot.

Pilferer's Gloves (view)
Shuffle your deck after using the React.

Polished Plate (view)
There is no "if possible" clause. Level 1 characters simply can't target.

Robe of the Planes (view)
The spell is never returned to the discard pile. It is removed from the game as part of the resolution of the action.
If the wound kills the wizard, the spell cannot be played.

Rod of Lore (view)
May not target the same character more than once for a single activation. That is, you must target three different characters, not one three times.

Shadow Blade (view)
Ignores ALL bonuses from Armor cards, including those from abilities and static text on Armor equipped to other characters.

Shadow Cloak (view)
You may equip 'over' it with another Armor. The item you equip may have another React to being targeted by a melee strike or action, which you may then perform (I.E. getting Magic Resistence in time to resist a spell).

Sleipnir (view)
The penalty is set when the action's cost is paid.

Volda's Mantle (view)
Errata 2006/10/20: The first Order should read "Order: Spend Volda's Mantle: Target character within three ranks must succeed with a magic save (DC 10 + this cleric's skill) or be stunned."

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